This be Joe Garcia's blog.
Tag Archives: Nintendo
Today, as you may well know, the Super Nintendo turned 20 years old in North America. Just as importantly to me, this also means that Super Mario World is 20 years old. This means that the internet will be flooded with lists and features covering every aspect of the machine, and I struggled for about 40 minutes to think of something along those lines that I could contribute to the internet. Everyone else will probably do a better job than anything I could have conjured up, though, so instead I’m just going to write something on a much smaller, but much more personal scale. Read more of this post
I usually get some pretty weird looks from fellow gamers when I tell them that I’ve never played a Zelda game for more than a few hours — you might be arching your eyebrow at the screen right now after reading that. It’s not that I dislike the games for any reason, they’ve just failed to grab me the same way that they’ve grabbed countless others. While I can appreciate the franchise’s legendary status and won’t discount any of it, it simply never clicked for me. Hell, I’ve even tried playing the Nintendo 64 version of Ocarina of Time a few years ago, but I couldn’t get past the mess of blurry textures and pointy polygons passing for graphics; I got as far as beating the Deku Tree dungeon, then abandoned the game forever.
However, in the name of inserting a 3DS game cart into my aqua blue handheld — the DS’s Pokemon White had dominated 90% of my playtime with the system — I plunked down the $5 to preorder The Legend of Zelda: Ocarina of Time 3D at GameStop, hoping that I hadn’t jumped the gun by spending $250 for a 3DS at launch.
Consider my purchase justified. Read more of this post